WebC# 每次我克隆我的对象时,刚创建的克隆会变得更快,并且会生成该克隆的克隆。如何解决这个问题?,c#,unity3d,C#,Unity3d,所以在我的项目中,我有一个原始对象,每次我点击一个特定的键,它就会克隆这个对象,并向克隆中添加一个移动脚本 原始对象移动有些慢,因为它也有移动脚本,但是从第一个 ... WebOct 18, 2024 · C# 2024-05-13 22:31:39 c# how to create a new file with a random string name C# 2024-05-13 22:25:55 message authorization has been denied for this request. fiddler C# 2024-05-13 22:25:54 unity state machine behaviour
Detect which key is pressed in Unity C#? - CodeSpeedy
Web這個問題相當陳舊,但隨着Unity 5的發布,您現在可以免費使用功能齊全的Visual Studio版本。 我在這里做了一個關於它的教程(前3分鍾重新設置;然后它進入了一個關於調試的簡短說明)。. 基本上,您可以下載VS2015社區 (免費)並將其與Visual Studio Tools for Unity一起 … WebWhen dealing with input it is recommended to use Input.GetAxis and Input.GetButton instead since it allows end-users to configure the keys. using UnityEngine; using … See Input Manager for this. If you are using input for any kind of movement … For joystick and gamepad button presses, consider using Input.GetButtonDown … cyst on knee cap
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WebOct 16, 2016 · Retrieve the position of the cursor (caret) within a textarea is easier than you think. Although you won't get a property named "cursorPosition" or "caretPosition", you can deduct this value from the selectionStart property from the element which is basically the same.These values (start and end) provide always an integer value with the index of the … Web你不能控制Update()的速度,所以像Input.GetKey这样的东西是帧速率相关的,每秒可能会被调用数百次。最好在输入端放置一个计时器,例如: 最好在输入端放置一个计时器,例如: WebFeb 4, 2013 · public void InkCanvas_PointerPressed(object sender, PointerRoutedEventArgs e) { // Get information about the pointer location. PointerPoint pt = e.GetCurrentPoint(panelcanvas); _previousContactPt = pt.Position; // Accept input only from a pen or mouse with the left button pressed. binding of isaac hack