Dwarf fortress melt item

WebI did some testing since nobody seemed to know. A lot of people believe they need 7 treasures of the gods to become a mountainhome. This is not true… WebDesignating items to melt []. You can designate metal items for melting from the Stocks page once the Bookkeeper arrives.. To designate the item, simply type m to mark the object for melting. If the item is designated for chasming, it will be automatically unmarked.. However, this only marks which items you want to be melted - you still have to place the …

40d:Smelter - Dwarf Fortress Wiki

http://www.bay12forums.com/smf/index.php?topic=59329.0 WebAug 1, 2011 · 8. another method is using the quantum storage trick/bug/cheat. first, create a 1x1 refuse zone ( i, move to were you want it, Enter, Enter) and designate it as g arbage … shaq dies in hollyoaks https://cocosoft-tech.com

DF2014:Smelting - Dwarf Fortress Wiki

WebBuy everything steel from the caravan and melt it down. Piccolos, mini-forges, etc. You can even cheat by making certain items that melt into more steel than they took to create. Leggings and menacing spikes melt into 150% more steel than they used to make. So forge, melt, forge, melt etc. This will also powerlevel your armorcrafter and ... WebStockpiles are where dwarves store items of various types, usually in a safer, closer or more convenient place for the consumers. Dwarves with the corresponding "hauling" job will seek out items that are not already on a stockpile that accepts them and carry them to an appropriate stockpile, if available. WebMelting the items. Items designated to be melted will be left alone until you queue a "Melt a metal object" job at a Smelter. Melting down an object requires the Furnace operator … shaq cyber hoop shot owner\u0027s manual

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Dwarf fortress melt item

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Items designated to be melted will be left alone until you queue a "Melt a metal object" job o at a Smelter. Melting down an object requires the Furnace operator labor (and consumes a unit of fuelfor a non-magma smelter). The job gives the same experience to the furnace operatorskill, regardless of % yield of … See more Recovered metal is measured in tenths (0.1) of a full bar, and those fractions of a bar of each separate metal are saved at the smelter where … See more Testing is incomplete, but preliminary results show a yield of 0.3 bars*the object's material size for anything that has a material size, or 1 bar for most furniture (regardless of size). … See more You can designate metal items for melting from any interface that allows you to view the object's description screen, such as the Stocks page or … See more WebThe default embark profile contains a lot of critical items that will keep your fort running for a fair while, but for most ‘normal’ fortress sites there’s a LOT of waste in that list. Here’s the full normal embark list: 2 Copper picks; 2 Copper battle axes; 1 Iron anvil (or steel anvil if your home civilization has no access to iron)

Dwarf fortress melt item

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WebInside another object: Display the container's object description screen, navigate to the specific object you wish to see, and type Enter. In the stocks menu: Type z, hit right-direction a few times to select "stocks" and press return. Scroll to the type of object you wish to melt, type Tab to show individual items (You have to have an exact ... WebAlso you need a 'melt metal object' job queued for each item to smelt. So either add that job 10 times at the smelter, or once on repeat, or use the job manager to schedule batches of up to 30 smelt tasks.

WebAfter locating the item melt yield logic in 0.23.130.23a and also locating it in 0.34.11, I took a disassembly of 0.28.181.40d and found the routine there as well, and the information on this page is all wrong - from what I'm seeing, the melt yields were exactly the same as they were in 0.23.130.23a with the only change being the addition of ... WebNah, there's a few ways to get fuel. 1 wood at Wood Furnace = 1 fuel 1 bituminous coal + 1 fuel at Smelter = 9 fuel 1 lignite + 1 fuel at Smelter = 5 fuel. It's bituminous coal and lignite that you need 1 fuel to jump-start the process. If you did want to tie up some of your fuel just incase though, you can build walls out of the fuel bars then ...

WebMar 17, 2024 · You can grow plump helmets during the winter and brew delicious dwarven wine. #1. fungus Mar 17, 2024 @ 2:58am. plump helmets grow year-round just make more wine. #2. Sklex Mar 17, 2024 @ 3:34am. Alas the issue was I ran out of that too. #3. Varenvel The Festive Dinosaur Mar 17, 2024 @ 3:35am. WebInfinite Metal Exploit ~TimeLapse 🔅DWARF FORTRESS🔅. 1,638 views Dec 17, 2024 Forging and melting enormous corkscrews will yield a 50% gain per item; ...more. ...more. 58 …

WebDec 17, 2024 · I want to delete some early crafts by dumping them into magma. Is this possible? Things like doors and such. I've put a dumping zone above a lava pit but my dwarves never dump anything there. Not even corpses or other refuse. I don't really know what I'm doing wrong and searching for a guide on how to delete items permanently …

WebYou can't. You need to purchase one through trading, anvils are probably one of the most needed items for an embark with axes and picks :c. Edit: AS CLEVERER DWARVES THAN I AM KEEP POINTING OUT' AXES ARE NOT REQUIRED. 23. code_sapien • 9 yr. ago. I guess until then, my dwarves will have to pretend to be filthy elves. shaq discographyWebDwarf Fortress. All Discussions ... afaik smelting items or making new stuff from bars has same priority #2. kheftel. Jan 12 @ 6:34pm You also have to make a "melt metal object" … pook reed lane heathfieldWebSo maybe that's more efficient) Ice Boulders (will melt when they leave your biome) Green glass weapons (won't piss them off even if you use charcoal) Charcoal vertical bars. A sock with a bunch of decorations on it. Without a matching sock. Lead barrels of sewer brew (mm mm, delicious) Coffins. pook onesie washing instructionsWebDec 12, 2024 · Yeah, is there an option for BULK marking an item as dump though. Where you mark all of that item type for dump. As stated in the OP I know you can use the designate menu for marking items by painting or rectangle select, but I would like to mass mark all of one type of Item on the map for dumping, like the old key combo of d, b, d. pook press publishersWebFor fast above ground, "liquids". in an area: 1/7 water, and 1/7 magma on z+1 = instant walls of Obsidian. repeat higher for that Obsidian castle above ground. “Startdwarf #” to set the number of starting dwarfs in the embark. 16 is ok, or 32 right away. "gui/gm-editor" to change all starting dwarfs year_birth, so they are 13 years old. shaq diesel brownies recipeWebThese will annihilate sieges. Make a wood crossbow and buy bolts of a suitable material (bronze/iron/steel, etc). Build an archery range by making a target, and two long ditches on either side - make the room 1x20 or so. Draft a non-marksdwarf into a squad, assign his uniform to be the crossbow. pookolam for competitionWebOk do you want a foolproof way to have your squads equip armor, listen: DFHACK can let you assign a stockpile to melt any item deposited in it. Have a bunch of armorsmiths and smelters. Set the melt pile to accept … pook pook auction